


Thank you to each and every one of my patrons for believing in the work that I do and keeping it going and growing and improving these last few years. This function can be used to retrieve the x position of the view for a given camera.
GAMEMAKER STUDIO 2 VIEWS FREE
But even though I offer these benefits I'm clear about wanting to keep my core educational content free and available to everyone. So if you like my work, if you find it helpful, or even if you think that my stuff could help, encourage and teach others who want to get into games development, then please consider becoming a patron of my work! Patrons get access to all sorts of cool stuff including source code, early release videos and so on. Those are the people who should influence it, not advertisers or YouTube's algorithm. I would rather be funded solely by great people that care about my work. And the latter consumes time I would rather spend creating better public content more frequently.Īdverts and the "normal" paths to success on YouTube demand a style of content that favors retention, clicks and mass market appeal rather than quality and depth. The former isn't worth a lot of money, not enough to support the time I spend on this work. I used to support my YouTube work with adverts and freelance work. It might work for projects imported from GM:Studio 1.4, but there is no official support for GameMaker Studio 2 yet. Next, youll need to check Enable Viewports. By default, this is located at the bottom left of the room editor. I want to create stuff that everyone can use. GameMaker Studio 2 is the latest and greatest incarnation of GameMaker It has everything you need to take your idea from a concept to a finished game. Now, navigate to the Viewports and Cameras. I really don't want to charge for tutorials, sell books or create courses behind a paywall. Making high quality tutorial videos and content for developers takes a long time and a lot of effort. I make tutorial videos, livestreams, tools and assets for GameMaker Studio 1 & 2 and game development in general. Who am I?I'm Shaun Spalding, I'm an ex-Ubisoft game designer and independent game developer.
